home
about
news
download
doc
source
systems
tests
bugs
contact
IMP Reference Guide
2.5.0
The Integrative Modeling Platform
IMP Manual
Reference Guide
Modules
Classes
Examples
include
IMP
kinematics
TransformationJoint.h
Go to the documentation of this file.
1
/**
2
* \file IMP/kinematics/TransformationJoint.h
3
* \brief a kinematic joints between rigid bodies that allows any
4
* transformation
5
* \authors Dina Schneidman, Barak Raveh
6
*
7
8
* Copyright 2007-2015 IMP Inventors. All rights reserved.
9
*/
10
11
#ifndef IMPKINEMATICS_TRANSFORMATION_JOINT_H
12
#define IMPKINEMATICS_TRANSFORMATION_JOINT_H
13
14
#include "kinematics_config.h"
15
#include <
IMP/kinematics/KinematicNode.h
>
16
#include <
IMP/kinematics/Joint.h
>
17
#include <
IMP/Object.h
>
18
#include <
IMP/exception.h
>
19
#include <IMP/core/internal/dihedral_helpers.h>
20
#include <
IMP/algebra/Vector3D.h
>
21
#include <
IMP/check_macros.h
>
22
23
IMPKINEMATICS_BEGIN_NAMESPACE
24
25
/********************** TransformationJoint ***************/
26
27
/** A joint with a completely non-constrained transformation
28
between parent and child nodes reference frames
29
*/
30
class
IMPKINEMATICSEXPORT
TransformationJoint
:
public
Joint
{
31
public
:
32
TransformationJoint
(
IMP::core::RigidBody
parent,
IMP::core::RigidBody
child);
33
34
/**
35
Sets the transformation from parent to child reference frame,
36
in a safe way - that is, after updating all internal coordinates
37
from external if needed, and marking the owner internal coordinates
38
as changed.
39
*/
40
void
set_transformation_child_to_parent(
41
IMP::algebra::Transformation3D
transformation);
42
};
43
44
IMP_OBJECTS
(
TransformationJoint
,
TransformationJoints
);
45
46
IMPKINEMATICS_END_NAMESPACE
47
48
#endif
/* IMPKINEMATICS_TRANSFORMATION_JOINT_H */
IMP::algebra::Transformation3D
Simple 3D transformation class.
Definition:
Transformation3D.h:30
exception.h
Exception definitions and assertions.
IMP::Vector
Definition:
Vector.h:37
Joint.h
functionality for defining a kinematic joint between rigid bodies as part of a kinematic tree ...
IMP::kinematics::TransformationJoint
Definition:
TransformationJoint.h:30
KinematicNode.h
functionality for defining nodes on a kinematic chain
IMP_OBJECTS
#define IMP_OBJECTS(Name, PluralName)
Define the types for storing sets of objects.
Definition:
object_macros.h:42
check_macros.h
Exception definitions and assertions.
IMP::kinematics::Joint
Definition:
Joint.h:33
Object.h
A shared base class to help in debugging and things.
Vector3D.h
Simple 3D vector class.
IMP::core::RigidBody
A decorator for a rigid body.
Definition:
rigid_bodies.h:75