IMP Reference Guide
2.7.0
The Integrative Modeling Platform
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A decorator for a particle that represents a surface, its coordinates, and orientation. More...
#include <IMP/core/Surface.h>
A decorator for a particle that represents a surface, its coordinates, and orientation.
Public Member Functions | |
Surface (::IMP::Model *m,::IMP::ParticleIndex id) | |
Surface (const IMP::ParticleAdaptor &d) | |
void | add_to_normal_derivative (int i, Float v, DerivativeAccumulator &d) |
Add v to the derivative of the ith coordinate of the normal. More... | |
void | add_to_normal_derivatives (const algebra::Vector3D &v, DerivativeAccumulator &d) |
Add v to the derivatives of the x,y,z coordinates of the normal. More... | |
double | get_depth (const algebra::Vector3D &v) const |
Get depth of point below surface. More... | |
double | get_distance_to (const algebra::Vector3D &v) const |
Get distance from point to surface. More... | |
double | get_distance_to_center (const algebra::Vector3D &v) const |
Get distance from point to center of surface. More... | |
double | get_height (const algebra::Vector3D &v) const |
Get height of point above surface. More... | |
algebra::Vector3D | get_normal () const |
Get unit vector normal to surface. More... | |
Float | get_normal_derivative (int i) const |
Get the vector of derivatives added to the surface normal. More... | |
algebra::Vector3D | get_normal_derivatives () const |
Get the vector of derivatives added to the surface normal. More... | |
bool | get_normal_is_optimized () const |
Get whether surface normal is optimized. More... | |
Float | get_normal_x () const |
Float | get_normal_y () const |
Float | get_normal_z () const |
algebra::Plane3D | get_plane () const |
Get a plane that lies along the surface. More... | |
algebra::ReferenceFrame3D | get_reference_frame () const |
Get surface orientation as a reference frame. More... | |
void | reflect () |
Flip surface so normal is reversed. More... | |
void | set_normal (const algebra::Vector3D &normal) |
Set surface normal. More... | |
void | set_normal_is_optimized (bool tf) const |
Set whether surface normal is optimized. More... | |
void | set_normal_x (Float t) |
void | set_normal_y (Float t) |
void | set_normal_z (Float t) |
void | set_reference_frame (const algebra::ReferenceFrame3D &rf) |
Set coordinates and normal from a reference frame. More... | |
void | show (std::ostream &out=std::cout) const |
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XYZ (::IMP::Model *m,::IMP::ParticleIndex id) | |
XYZ (const IMP::ParticleAdaptor &d) | |
void | add_to_derivative (int i, Float v, DerivativeAccumulator &d) |
void | add_to_derivatives (const algebra::Vector3D &v, DerivativeAccumulator &d) |
Add the vector v to the derivative vector of the x,y,z coordinates. More... | |
Float | get_coordinate (int i) const |
Get the ith coordinate. More... | |
const algebra::Vector3D & | get_coordinates () const |
Convert it to a vector. More... | |
bool | get_coordinates_are_optimized () const |
Get whether the coordinates are optimized. More... | |
Float | get_derivative (int i) const |
algebra::Vector3D | get_derivatives () const |
Get the vector of derivatives accumulated by add_to_derivatives(). More... | |
algebra::Vector3D | get_vector_to (const XYZ &b) const |
Get the vector from this particle to another. More... | |
Float | get_x () const |
Float | get_y () const |
Float | get_z () const |
void | set_coordinate (unsigned int i, Float v) |
set the ith coordinate More... | |
void | set_coordinates (const algebra::Vector3D &v) |
set all coordinates from a vector More... | |
void | set_coordinates_are_optimized (bool tf) const |
Set whether the coordinates are optimized. More... | |
void | set_x (Float t) |
void | set_y (Float t) |
void | set_z (Float t) |
void | show (std::ostream &out=std::cout) const |
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bool | get_is_valid () const |
Returns true if constructed with a non-default constructor. More... | |
Model * | get_model () const |
Returns the Model containing the particle. More... | |
Particle * | get_particle () const |
Returns the particle decorated by this decorator. More... | |
ParticleIndex | get_particle_index () const |
Returns the particle index decorated by this decorator. More... | |
operator Particle * () const | |
operator ParticleIndex () const | |
Particle * | operator-> () const |
Static Public Member Functions | |
static void | do_setup_particle (Model *m, ParticleIndex pi, const algebra::Vector3D ¢er=algebra::Vector3D(0, 0, 0), const algebra::Vector3D &normal=algebra::Vector3D(0, 0, 1)) |
static void | do_setup_particle (Model *m, ParticleIndex pi, const algebra::ReferenceFrame3D &rf) |
static bool | get_is_setup (const IMP::ParticleAdaptor &p) |
static bool | get_is_setup (Model *m, ParticleIndex pi) |
Check if particle is setup as a surface. More... | |
static FloatKey | get_normal_key (unsigned int i) |
static Surface | setup_particle (Model *m, ParticleIndex pi) |
static Surface | setup_particle (IMP::ParticleAdaptor decorator) |
static Surface | setup_particle (IMP::ParticleAdaptor decorator, algebra::ReferenceFrame3D rf) |
static Surface | setup_particle (Model *m, ParticleIndex pi, algebra::ReferenceFrame3D rf) |
Set up the surface to align with the reference frame. More... | |
static Surface | setup_particle (IMP::ParticleAdaptor decorator, algebra::Vector3D center) |
static Surface | setup_particle (Model *m, ParticleIndex pi, algebra::Vector3D center) |
static Surface | setup_particle (IMP::ParticleAdaptor decorator, algebra::Vector3D center, algebra::Vector3D normal) |
static Surface | setup_particle (Model *m, ParticleIndex pi, algebra::Vector3D center, algebra::Vector3D normal) |
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static FloatKey | get_coordinate_key (unsigned int i) |
static bool | get_is_setup (const IMP::ParticleAdaptor &p) |
static bool | get_is_setup (Model *m, ParticleIndex pi) |
static const FloatKeys & | get_xyz_keys () |
Get a vector containing the keys for x,y,z. More... | |
static XYZ | setup_particle (IMP::ParticleAdaptor decorator) |
static XYZ | setup_particle (Model *m, ParticleIndex pi) |
static XYZ | setup_particle (IMP::ParticleAdaptor decorator, algebra::Vector3D v) |
static XYZ | setup_particle (Model *m, ParticleIndex pi, algebra::Vector3D v) |
Additional Inherited Members | |
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Decorator (Model *m, ParticleIndex pi) | |
Decorator (ParticleAdaptor p) | |
void IMP::core::Surface::add_to_normal_derivative | ( | int | i, |
Float | v, | ||
DerivativeAccumulator & | d | ||
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void IMP::core::Surface::add_to_normal_derivatives | ( | const algebra::Vector3D & | v, |
DerivativeAccumulator & | d | ||
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Add v to the derivatives of the x,y,z coordinates of the normal.
double IMP::core::Surface::get_depth | ( | const algebra::Vector3D & | v | ) | const |
Get depth of point below surface.
double IMP::core::Surface::get_distance_to | ( | const algebra::Vector3D & | v | ) | const |
Get distance from point to surface.
double IMP::core::Surface::get_distance_to_center | ( | const algebra::Vector3D & | v | ) | const |
Get distance from point to center of surface.
double IMP::core::Surface::get_height | ( | const algebra::Vector3D & | v | ) | const |
Get height of point above surface.
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Check if particle is setup as a surface.
algebra::Vector3D IMP::core::Surface::get_normal | ( | ) | const |
Get unit vector normal to surface.
Float IMP::core::Surface::get_normal_derivative | ( | int | i | ) | const |
algebra::Vector3D IMP::core::Surface::get_normal_derivatives | ( | ) | const |
Get the vector of derivatives added to the surface normal.
bool IMP::core::Surface::get_normal_is_optimized | ( | ) | const |
Get whether surface normal is optimized.
algebra::Plane3D IMP::core::Surface::get_plane | ( | ) | const |
algebra::ReferenceFrame3D IMP::core::Surface::get_reference_frame | ( | ) | const |
Get surface orientation as a reference frame.
void IMP::core::Surface::reflect | ( | ) |
void IMP::core::Surface::set_normal | ( | const algebra::Vector3D & | normal | ) |
Set surface normal.
void IMP::core::Surface::set_normal_is_optimized | ( | bool | tf | ) | const |
Set whether surface normal is optimized.
void IMP::core::Surface::set_reference_frame | ( | const algebra::ReferenceFrame3D & | rf | ) |
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