IMP Reference Guide
2.5.0
The Integrative Modeling Platform

A sphere patch is defined as all points above the plane and on the sphere. More...
#include <IMP/algebra/SpherePatch3D.h>
A sphere patch is defined as all points above the plane and on the sphere.
Definition at line 18 of file SpherePatch3D.h.
Public Member Functions  
SpherePatch3D (const Sphere3D &sph, const Plane3D &crossing_plane)  
Constructor. More...  
Vector3D  get_boundary_point () const 
Get a point which is on the boundary of the patch. More...  
bool  get_contains (const Vector3D &p) const 
Return true if the point is contained in the patch. More...  
Plane3D  get_plane () const 
Sphere3D  get_sphere () const 
void  show (std::ostream &out=std::cout) const 
Related Functions  
(Note that these are not member functions.)  
double  get_area (const SpherePatch3D &g) 
BoundingBoxD< 3 >  get_bounding_box (const SpherePatch3D &g) 
const SpherePatch3D &  get_sphere_patch_3d_geometry (const SpherePatch3D &g) 
void  set_sphere_patch_3d_geometry (SpherePatch3D &g, const SpherePatch3D &v) 
Constructor.
[in]  sph  the sphere to cut a patch from 
[in]  crossing_plane  the plane that crosses the sphere 
Vector3D IMP::algebra::SpherePatch3D::get_boundary_point  (  )  const 
Get a point which is on the boundary of the patch.
bool IMP::algebra::SpherePatch3D::get_contains  (  const Vector3D &  p  )  const 
Return true if the point is contained in the patch.
Note that the point must be on the sphere (this is not necessarily checked).

related 
Definition at line 48 of file SpherePatch3D.h.

related 
Definition at line 48 of file SpherePatch3D.h.

related 
Definition at line 48 of file SpherePatch3D.h.

related 
Definition at line 48 of file SpherePatch3D.h.