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IMP Reference Guide
2.23.0
The Integrative Modeling Platform
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#include <IMP/algebra/algebra_config.h>#include "GridD.h"#include "internal/grid_interpolation.h"#include "grid_indexes.h"#include "internal/grid_3d_impl.h"
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Namespaces | |
| IMP | |
| Base functionality and abstract base classes for representation, scoring and sampling. | |
| IMP::algebra | |
| General purpose algebraic and geometric methods that are expected to be used by a wide variety of IMP modules. | |
Macros | |
| #define | IMP_GRID3D_FOREACH_SMALLER_EXTENDED_INDEX_RANGE(grid, center, lower_corner, upper_corner, action) |
| Iterate over each voxel in a subset of the grid that are less than center. More... | |
| #define | IMP_GRID3D_FOREACH_VOXEL(g, action) |
| Iterate over each voxel in grid and do something with each one. More... | |
Functions | |
| template<int D, class Storage , class Value , class Embedding > | |
| Value | IMP::algebra::get_linearly_interpolated (const GridD< D, Storage, Value, Embedding > &g, const VectorD< D > &pt) |
| Get the value from the grid with linear interpolation. More... | |
| template<class Storage , class Embedding > | |
| const Storage::Value | IMP::algebra::get_trilinearly_interpolated (const GridD< 3, Storage, typename Storage::Value, Embedding > &g, const Vector3D &v, const typename Storage::Value &outside=0) |
| Use trilinear interpolation to compute a smoothed value at v. More... | |
Utility functions for working with grids.
Copyright 2007-2022 IMP Inventors. All rights reserved.
Definition in file grid_utility.h.
| #define IMP_GRID3D_FOREACH_SMALLER_EXTENDED_INDEX_RANGE | ( | grid, | |
| center, | |||
| lower_corner, | |||
| upper_corner, | |||
| action | |||
| ) |
Iterate over each voxel in a subset of the grid that are less than center.
The voxel index is unsigned int voxel_index[3]. Use this if, for example, you want to find nearby pairs of voxels once each.
Definition at line 120 of file grid_utility.h.
| #define IMP_GRID3D_FOREACH_VOXEL | ( | g, | |
| action | |||
| ) |
Iterate over each voxel in grid and do something with each one.
The voxel index is GridIndexD<3> voxel_index and the coordinates of the center is Vector3D voxel_center and the index of the voxel is loop_voxel_index.
Definition at line 81 of file grid_utility.h.