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IMP Reference Guide  2.22.0
The Integrative Modeling Platform
IMP::Particle Class Reference

Class to handle individual particles of a Model object. More...

#include <IMP/Particle.h>

+ Inheritance diagram for IMP::Particle:

Detailed Description

Class to handle individual particles of a Model object.

A particle is a lightweight object that serves as a place holder for the particle index in a given Model object. The Model object itself stores the particle attributes of various types: Float, Int, String, Object, and WeakObject, and any data concerning the optimization of these particles by Optimizer and Simulator classes.

Definition at line 43 of file Particle.h.

Public Member Functions

 Particle (Model *m, std::string name)
 Construct a particle and add it to the Model. More...
 
 Particle (Model *m)
 Construct a particle and add it to the Model. More...
 
ParticleIndex get_index () const
 returns the particle index of this particle in its model More...
 
virtual std::string get_type_name () const override
 
virtual ::IMP::VersionInfo get_version_info () const override
 Get information about the module and version of the object. More...
 
- Public Member Functions inherited from IMP::ModelObject
 ModelObject (Model *m, std::string name)
 
bool get_has_dependencies () const
 Return whether this object has dependencies computed. More...
 
bool get_has_required_score_states () const
 Return whether score states are computed. More...
 
ModelObjectsTemp get_inputs () const
 
ModelObjectsTemps get_interactions () const
 Get the interacting sets induced by this ModelObject. More...
 
Modelget_model () const
 
ModelObjectsTemp get_outputs () const
 
const ScoreStatesTempget_required_score_states () const
 Get the score states that are ancestors of this in the dependency graph. More...
 
void set_has_dependencies (bool tf)
 Either invalidate the dependencies or ensure they are correct. More...
 
void set_has_required_score_states (bool tf)
 Compute the required score states. More...
 
- Public Member Functions inherited from IMP::Object
virtual void clear_caches ()
 
CheckLevel get_check_level () const
 
LogLevel get_log_level () const
 
void set_check_level (CheckLevel l)
 
void set_log_level (LogLevel l)
 Set the logging level used in this object. More...
 
void set_was_used (bool tf) const
 
void show (std::ostream &out=std::cout) const
 
const std::string & get_name () const
 
void set_name (std::string name)
 

Protected Member Functions

virtual ModelObjectsTemp do_get_inputs () const overridefinal
 
virtual ModelObjectsTemp do_get_outputs () const overridefinal
 
- Protected Member Functions inherited from IMP::ModelObject
virtual ModelObjectsTemps do_get_interactions () const
 
virtual void handle_set_has_required_score_states (bool)
 
- Protected Member Functions inherited from IMP::Object
 Object (std::string name)
 Construct an object with the given name. More...
 
virtual void do_destroy ()
 

Constructor & Destructor Documentation

IMP::Particle::Particle ( Model m,
std::string  name 
)

Construct a particle and add it to the Model.

IMP::Particle::Particle ( Model m)

Construct a particle and add it to the Model.

Member Function Documentation

virtual ModelObjectsTemp IMP::Particle::do_get_inputs ( ) const
finaloverrideprotectedvirtual

Get any Particle, Container or other ModelObjects read by this during evaluation. If you read everything in a container, you can just return that container.

Implements IMP::ModelObject.

Definition at line 158 of file Particle.h.

virtual ModelObjectsTemp IMP::Particle::do_get_outputs ( ) const
finaloverrideprotectedvirtual

Get any Particle, Container or other ModelObjects changed by this during evaluation. This is only useful for ScoreStates, at the moment.

Implements IMP::ModelObject.

Definition at line 161 of file Particle.h.

ParticleIndex IMP::Particle::get_index ( ) const

returns the particle index of this particle in its model

virtual ::IMP::VersionInfo IMP::Particle::get_version_info ( ) const
overridevirtual

Get information about the module and version of the object.

Reimplemented from IMP::Object.

Definition at line 50 of file Particle.h.


The documentation for this class was generated from the following file: