IMP Reference Guide
2.17.0
The Integrative Modeling Platform
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#include <IMP/domino/particle_states.h>
Store the association between particles and the classes which manage their states. I'm not a huge fan of having this class, but I haven't thought of a better way to store the information that is easily exposed to Python and gets to all the right places. It is initialized internally in the DominoSampler.
Definition at line 73 of file particle_states.h.
Public Member Functions | |
bool | get_has_particle (Particle *p) const |
ParticleStates * | get_particle_states (Particle *p) const |
ParticlesTemp | get_particles () const |
Subset | get_subset () const |
Return the subset corresponding to all the particles. More... | |
virtual std::string | get_type_name () const override |
virtual ::IMP::VersionInfo | get_version_info () const override |
Get information about the module and version of the object. More... | |
void | set_particle_states (Particle *p, ParticleStates *e) |
Public Member Functions inherited from IMP::Object | |
virtual void | clear_caches () |
CheckLevel | get_check_level () const |
LogLevel | get_log_level () const |
void | set_check_level (CheckLevel l) |
void | set_log_level (LogLevel l) |
Set the logging level used in this object. More... | |
void | set_was_used (bool tf) const |
void | show (std::ostream &out=std::cout) const |
const std::string & | get_name () const |
void | set_name (std::string name) |
Additional Inherited Members | |
Protected Member Functions inherited from IMP::Object | |
Object (std::string name) | |
Construct an object with the given name. More... | |
virtual void | do_destroy () |
Subset IMP::domino::ParticleStatesTable::get_subset | ( | ) | const |
Return the subset corresponding to all the particles.
Definition at line 101 of file particle_states.h.
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overridevirtual |
Get information about the module and version of the object.
Reimplemented from IMP::Object.
Definition at line 111 of file particle_states.h.
void IMP::domino::ParticleStatesTable::set_particle_states | ( | Particle * | p, |
ParticleStates * | e | ||
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One can set the states more than once. If you do that, be careful.
Definition at line 105 of file particle_states.h.