9 #ifndef IMPCORE_RIGID_BODY_MOVER_H
10 #define IMPCORE_RIGID_BODY_MOVER_H
12 #include <IMP/core/core_config.h>
19 IMPCORE_BEGIN_NAMESPACE
30 Float max_translation_;
44 void set_maximum_translation(
Float mt) {
46 max_translation_ = mt;
49 void set_maximum_rotation(
Float mr) {
54 Float get_maximum_translation()
const {
return max_translation_; }
56 Float get_maximum_rotation()
const {
return max_angle_; }
A container for Singletons.
Simple Monte Carlo optimizer.
#define IMP_OBJECT_METHODS(Name)
Define the basic things needed by any Object.
Modify the transformation of a rigid body.
virtual void do_reject()=0
Implement reset_proposed_move()
Return value of the MonteCarloMover::propose() function.
A more IMP-like version of the std::vector.
Class for storing model, its restraints, constraints, and particles.
A base class for classes which perturb particles.
functionality for defining rigid bodies
The base class for movers for Monte Carlo optimization.
virtual MonteCarloMoverResult do_propose()=0
Implement propose_move()
double Float
Basic floating-point value (could be float, double...)
#define IMP_USAGE_CHECK(expr, message)
A runtime test for incorrect usage of a class or method.
virtual ModelObjectsTemp do_get_inputs() const =0
#define IMP_OVERRIDE
Cause a compile error if this method does not override a parent method.