8 #ifndef IMPCORE_COVER_REFINED_H
9 #define IMPCORE_COVER_REFINED_H
11 #include <IMP/core/core_config.h>
20 IMPCORE_BEGIN_NAMESPACE
The base class for decorators.
A base class for modifiers of ParticlesTemp.
Set the position and radius of a particle to enclose the refined.
A Modifier on ParticlesTemp.
#define IMP_OBJECT_METHODS(Name)
Define the basic things needed by any Object.
void set_slack(Float slack)
Set how much extra to add to the radius.
virtual ModelObjectsTemp do_get_outputs(Model *m, const ParticleIndexes &pis) const =0
Overload this method to specify the outputs.
A more IMP-like version of the std::vector.
A particle which covers a set of other particles.
Class for storing model, its restraints, constraints, and particles.
#define IMP_SINGLETON_MODIFIER_METHODS(Name)
Refine a particle into a list of particles.
A Modifier on ParticlesTemp.
A smart pointer to a ref-counted Object that is a class member.
virtual ModelObjectsTemp do_get_inputs(Model *m, const ParticleIndexes &pis) const =0
Overload this method to specify the inputs.
#define IMP_SUMMARIZE_DECORATOR_DECL(Name, Parent, Members, SetupDoc)
Create a decorator that computes some sort of summary info on a set.
A nullptr-initialized pointer to an IMP Object.
virtual void apply_index(Model *m, ParticleIndex v) const =0
double Float
Basic floating-point value (could be float, double...)
Abstract class to implement hierarchical methods.
Decorator for a sphere-like particle.
#define IMP_OVERRIDE
Cause a compile error if this method does not override a parent method.
A decorator for a particle with x,y,z coordinates and a radius.