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IMP::core::Transform Class Reference


Detailed Description

Apply a transformation to a passed particle.

See also:
algebra::Transformation3D See IMP::SingletonFunctor for an example of how to transform a set of particles.
Inheritance diagram for IMP::core::Transform:

Inheritance graph
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Public Member Functions

void apply (const ParticlesTemp &ps, DerivativeAccumulator &) const
void apply (const ParticlesTemp &ps) const
void apply (Particle *a, DerivativeAccumulator &) const
void apply (Particle *a) const
ContainersTemp get_input_containers (Particle *) const
ParticlesTemp get_input_particles (Particle *) const
ParticlesList get_interacting_particles (Particle *) const
ContainersTemp get_output_containers (Particle *) const
ParticlesTemp get_output_particles (Particle *) const
virtual std::string get_type_name () const
virtual ::IMP::VersionInfo get_version_info () const
 Transform (const algebra::Transformation3D &t, bool ignore_non_xyz=false)
 Initialize.

Friends

template<class T >
void IMP::internal::unref (T *)

Constructor & Destructor Documentation

IMP::core::Transform::Transform ( const algebra::Transformation3D t,
bool  ignore_non_xyz = false 
)

Initialize.

/param[in] t a 3d transformation to be applied on a particle /param[in] ignore_non_xyz if false then appling the tranformation on a non XYZ particle will result in an exception.


The documentation for this class was generated from the following files:

Generated on Mon Mar 8 23:08:58 2010 for IMP by doxygen 1.5.8