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Data Structures | |
class | IMP::algebra::FixedXYZ |
A simple class for returning XYZ Euler angles. More... | |
class | IMP::algebra::FixedZYZ |
A simple class for returning ZYZ Euler angles. More... | |
class | IMP::algebra::Rotation3D |
3D rotation class. More... | |
Namespaces | |
namespace | IMP |
The IMP kernel provides base classes and key shared functionality. | |
namespace | IMP::algebra |
This module contains general purpose algebraic and geometric methods. | |
Typedefs | |
typedef std::pair< VectorD < 3 >, double > | IMP::algebra::AxisAnglePair |
typedef std::vector< Rotation3D > | IMP::algebra::Rotation3Ds |
Functions | |
Rotation3D | IMP::algebra::compose (const Rotation3D &a, const Rotation3D &b) |
std::pair< VectorD< 3 >, double > | IMP::algebra::get_axis_and_angle (const Rotation3D &rot) |
Decompose a Rotation3D object into a rotation around an axis. | |
double | IMP::algebra::get_distance (const Rotation3D &r0, const Rotation3D &r1) |
Return a distance between the two rotations. | |
Rotation3D | IMP::algebra::get_identity_rotation_3d () |
Return a rotation that does not do anything. | |
Rotation3D | IMP::algebra::get_random_rotation_3d (const Rotation3D ¢er, double distance) |
Pick a rotation at random near the provided one. | |
Rotation3D | IMP::algebra::get_random_rotation_3d () |
Pick a rotation at random from all possible rotations. | |
Rotation3D | IMP::algebra::get_rotation_from_matrix (double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22) |
Generate a Rotation3D object from a rotation matrix. | |
Rotation3D | IMP::algebra::get_rotation_from_vector4d (const VectorD< 4 > &v) |
Compute a rotatation from an unnormalized quaternion. | |
Rotation3D | IMP::algebra::get_rotation_in_radians_about_axis (const VectorD< 3 > &axis, double angle) |
Generate a Rotation3D object from a rotation around an axis. | |
Rotation3D | IMP::algebra::get_rotation_taking_first_to_second (const VectorD< 3 > &v1, const VectorD< 3 > &v2) |
Create a rotation from the first vector to the second one. | |
Rotation3Ds | IMP::algebra::get_uniform_cover_rotations_3d (unsigned int num_points) |
Cover the space of rotations evenly. | |
Rotation3D | IMP::algebra::interpolate (const Rotation3D &a, const Rotation3D &b, double f) |
Interpolate between two rotations. | |
Euler Angles | |
There are many conventions for how to define Euler angles, based on choices of which of the x,y,z axis to use in what order and whether the rotation axis is in the body frame (and hence affected by previous rotations) or in in a fixed frame. See http://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles for a general description.
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FixedXYZ | IMP::algebra::get_fixed_xyz_from_rotation (const Rotation3D &r) |
The inverse of rotation_from_fixed_xyz(). | |
FixedZYZ | IMP::algebra::get_fixed_zyz_from_rotation (const Rotation3D &r) |
The inverse of rotation_from_fixed_zyz(). | |
Rotation3D | IMP::algebra::get_rotation_from_fixed_xyz (double xr, double yr, double zr) |
Initialize a rotation in x-y-z order from three angles. | |
Rotation3D | IMP::algebra::get_rotation_from_fixed_zxz (double phi, double theta, double psi) |
Initialize a rotation from euler angles. | |
Rotation3D | IMP::algebra::get_rotation_from_fixed_zyz (double Rot, double Tilt, double Psi) |
Generate a rotation object from Euler Angles. |
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