IMP Reference Guide
2.6.2
The Integrative Modeling Platform
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#include <IMP/domino/particle_states.h>
Store a set of states which explicitly define the internal transformation of a rigid member
Definition at line 188 of file particle_states.h.
Public Member Functions | |
NestedRigidBodyStates (const algebra::Transformation3Ds &states, double scale=100) | |
algebra::VectorKD | get_embedding (unsigned int i) const |
Return an embedding of the state. More... | |
unsigned int | get_nearest_state (const algebra::VectorKD &v) const |
Return the state closest to a given embedding. More... | |
virtual unsigned int | get_number_of_particle_states () const |
algebra::Transformation3D | get_transformation (unsigned int i) const |
virtual std::string | get_type_name () const |
virtual ::IMP::VersionInfo | get_version_info () const |
Get information about the module and version of the object. More... | |
virtual void | load_particle_state (unsigned int, Particle *) const |
Public Member Functions inherited from IMP::domino::ParticleStates | |
ParticleStates (std::string name="ParticleStates %1%") | |
Public Member Functions inherited from IMP::Object | |
virtual void | clear_caches () |
CheckLevel | get_check_level () const |
LogLevel | get_log_level () const |
void | set_check_level (CheckLevel l) |
void | set_log_level (LogLevel l) |
Set the logging level used in this object. More... | |
void | set_was_used (bool tf) const |
void | show (std::ostream &out=std::cout) const |
const std::string & | get_name () const |
void | set_name (std::string name) |
Additional Inherited Members | |
Protected Member Functions inherited from IMP::Object | |
Object (std::string name) | |
Construct an object with the given name. More... | |
virtual void | do_destroy () |
IMP::domino::NestedRigidBodyStates::NestedRigidBodyStates | ( | const algebra::Transformation3Ds & | states, |
double | scale = 100 |
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[in] | states | states of a rigid member with respect to its parent |
[in] | scale | an estimate of the radius of the rigid bodies used. Unfortunately, this is hard to determine automatically in the right place. |
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Return an embedding of the state.
By default this just returns a 1D vector containing the index. The vector needs to have the same dimension for each value of i.
Reimplemented from IMP::domino::ParticleStates.
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Return the state closest to a given embedding.
Reimplemented from IMP::domino::ParticleStates.
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Get information about the module and version of the object.
Reimplemented from IMP::Object.
Definition at line 211 of file particle_states.h.