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IMP Reference Guide  2.5.0
The Integrative Modeling Platform
IMP::kinematics::KinematicNode Member List

This is the complete list of members for IMP::kinematics::KinematicNode, including all inherited members.

add_member(ParticleIndexAdaptor p)IMP::core::RigidBody
add_non_rigid_member(ParticleIndexAdaptor p)IMP::core::RigidBody
add_to_derivative(int i, Float v, DerivativeAccumulator &d)IMP::core::XYZ
add_to_derivatives(const algebra::Vector3D &v, DerivativeAccumulator &d)IMP::core::XYZ
Decorator(Model *m, ParticleIndex pi) (defined in IMP::Decorator)IMP::Decoratorprotected
Decorator() (defined in IMP::Decorator)IMP::Decoratorprotected
Decorator(ParticleAdaptor p) (defined in IMP::Decorator)IMP::Decoratorexplicitprotected
get_body_member_particle_indexes() const IMP::core::RigidBody
get_coordinate(int i) const IMP::core::XYZ
get_coordinate_key(unsigned int i) (defined in IMP::core::XYZ)IMP::core::XYZstatic
get_coordinates() const IMP::core::RigidBody
get_coordinates_are_optimized() const IMP::core::RigidBody
get_derivative(int i) const IMP::core::XYZ
get_derivatives() const IMP::core::XYZ
get_is_setup(const IMP::ParticleAdaptor &p) (defined in IMP::kinematics::KinematicNode)IMP::kinematics::KinematicNodestatic
get_is_setup(Model *m, ParticleIndex pi)IMP::kinematics::KinematicNodestatic
get_is_valid() const IMP::Decorator
get_member_indexes() const IMP::core::RigidBody
get_member_particle_indexes() const IMP::core::RigidBody
get_model() const IMP::Decorator
get_particle() const IMP::Decorator
get_particle_index() const IMP::Decorator
get_reference_frame() const IMP::core::RigidBody
get_rigid_members() const (defined in IMP::core::RigidBody)IMP::core::RigidBody
get_rotational_derivatives() const IMP::core::RigidBody
get_torque() const IMP::core::RigidBody
get_vector_to(const XYZ &b) const IMP::core::XYZ
get_x() const (defined in IMP::core::XYZ)IMP::core::XYZ
get_xyz_keys()IMP::core::XYZstatic
get_y() const (defined in IMP::core::XYZ)IMP::core::XYZ
get_z() const (defined in IMP::core::XYZ)IMP::core::XYZ
KinematicNode() (defined in IMP::kinematics::KinematicNode)IMP::kinematics::KinematicNode
KinematicNode(::IMP::Model *m,::IMP::ParticleIndex id) (defined in IMP::kinematics::KinematicNode)IMP::kinematics::KinematicNode
KinematicNode(const IMP::ParticleAdaptor &d) (defined in IMP::kinematics::KinematicNode)IMP::kinematics::KinematicNodeexplicit
normalize_rotation()IMP::core::RigidBody
operator Particle *() const (defined in IMP::Decorator)IMP::Decorator
operator ParticleIndex() const (defined in IMP::Decorator)IMP::Decorator
operator->() const (defined in IMP::Decorator)IMP::Decorator
RigidBody() (defined in IMP::core::RigidBody)IMP::core::RigidBody
RigidBody(::IMP::Model *m,::IMP::ParticleIndex id) (defined in IMP::core::RigidBody)IMP::core::RigidBody
RigidBody(const IMP::ParticleAdaptor &d) (defined in IMP::core::RigidBody)IMP::core::RigidBodyexplicit
set_coordinate(unsigned int i, Float v)IMP::core::XYZ
set_coordinates(const algebra::Vector3D &v)IMP::core::XYZ
set_coordinates_are_optimized(bool tf)IMP::core::RigidBody
IMP::core::XYZ::set_coordinates_are_optimized(bool tf) const IMP::core::XYZ
set_is_rigid_member(ParticleIndex pi, bool tf)IMP::core::RigidBody
set_reference_frame(const IMP::algebra::ReferenceFrame3D &tr)IMP::core::RigidBody
set_reference_frame_from_members(const ParticleIndexes &members)IMP::core::RigidBody
set_reference_frame_lazy(const IMP::algebra::ReferenceFrame3D &tr)IMP::core::RigidBody
set_x(Float t) (defined in IMP::core::XYZ)IMP::core::XYZ
set_y(Float t) (defined in IMP::core::XYZ)IMP::core::XYZ
set_z(Float t) (defined in IMP::core::XYZ)IMP::core::XYZ
setup_particle(Model *m, ParticleIndex pi, KinematicForest *owner)IMP::kinematics::KinematicNodestatic
setup_particle(IMP::ParticleAdaptor decorator, KinematicForest *owner)IMP::kinematics::KinematicNodestatic
setup_particle(Model *m, ParticleIndex pi, KinematicForest *owner, Joint *in_joint)IMP::kinematics::KinematicNodestatic
setup_particle(IMP::ParticleAdaptor decorator, KinematicForest *owner, Joint *in_joint) (defined in IMP::kinematics::KinematicNode)IMP::kinematics::KinematicNodestatic
setup_particle(Model *m, ParticleIndex pi, KinematicForest *owner, Joint *in_joint, Joints out_joints)IMP::kinematics::KinematicNodestatic
setup_particle(IMP::ParticleAdaptor decorator, KinematicForest *owner, Joint *in_joint, Joints out_joints) (defined in IMP::kinematics::KinematicNode)IMP::kinematics::KinematicNodestatic
IMP::core::RigidBody::setup_particle(Model *m, ParticleIndex pi, ParticleIndexesAdaptor ps)IMP::core::RigidBodystatic
IMP::core::RigidBody::setup_particle(IMP::ParticleAdaptor decorator, ParticleIndexesAdaptor ps)IMP::core::RigidBodystatic
IMP::core::RigidBody::setup_particle(Model *m, ParticleIndex pi, algebra::ReferenceFrame3D rf)IMP::core::RigidBodystatic
IMP::core::RigidBody::setup_particle(IMP::ParticleAdaptor decorator, algebra::ReferenceFrame3D rf)IMP::core::RigidBodystatic
IMP::core::XYZ::setup_particle(Model *m, ParticleIndex pi)IMP::core::XYZstatic
setup_particle(IMP::ParticleAdaptor decorator) (defined in IMP::core::XYZ)IMP::core::XYZstatic
IMP::core::XYZ::setup_particle(Model *m, ParticleIndex pi, algebra::Vector3D v)IMP::core::XYZstatic
IMP::core::XYZ::setup_particle(IMP::ParticleAdaptor decorator, algebra::Vector3D v)IMP::core::XYZstatic
show(std::ostream &out=std::cout) const (defined in IMP::kinematics::KinematicNode)IMP::kinematics::KinematicNode
teardown_particle(RigidBody rb)IMP::core::RigidBodystatic
update_members()IMP::core::RigidBody
Value() (defined in IMP::Value)IMP::Valueprotected
XYZ() (defined in IMP::core::XYZ)IMP::core::XYZ
XYZ(::IMP::Model *m,::IMP::ParticleIndex id) (defined in IMP::core::XYZ)IMP::core::XYZ
XYZ(const IMP::ParticleAdaptor &d) (defined in IMP::core::XYZ)IMP::core::XYZexplicit
~RigidBody() (defined in IMP::core::RigidBody)IMP::core::RigidBody