IMP
2.2.1
The Integrative Modeling Platform
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#include <IMP/kinematics/KinematicNode.h>
Public Member Functions | |
KinematicNode (::IMP::kernel::Model *m,::IMP::kernel::ParticleIndex id) | |
KinematicNode (const IMP::kernel::ParticleAdaptor &d) | |
void | show (std::ostream &out=std::cout) const |
Public Member Functions inherited from IMP::core::RigidBody | |
RigidBody (const IMP::kernel::ParticleAdaptor &d) | |
RigidBody (::IMP::kernel::Model *m,::IMP::kernel::ParticleIndex id) | |
void | add_member (kernel::ParticleIndexAdaptor p) |
void | add_non_rigid_member (kernel::ParticleIndex pi) |
const kernel::ParticleIndexes & | get_body_member_particle_indexes () const |
algebra::Vector3D | get_coordinates () const |
Get the coordinates of the particle. | |
bool | get_coordinates_are_optimized () const |
kernel::ParticleIndexes | get_member_indexes () const |
const kernel::ParticleIndexes & | get_member_particle_indexes () const |
RigidMembers | get_members () const |
IMP::algebra::ReferenceFrame3D | get_reference_frame () const |
Get the reference frame for the local coordinates. | |
RigidMembers | get_rigid_members () const |
algebra::VectorD< 4 > | get_rotational_derivatives () const |
Get the derivatives of the quaternion. | |
algebra::Vector3D | get_torque () const |
void | normalize_rotation () |
Normalize the quaternion. | |
void | set_coordinates_are_optimized (bool tf) |
void | set_is_rigid_member (kernel::ParticleIndex pi, bool tf) |
void | set_reference_frame (const IMP::algebra::ReferenceFrame3D &tr) |
Set the current reference frame. More... | |
void | set_reference_frame_from_members (const kernel::ParticleIndexes &members) |
void | set_reference_frame_lazy (const IMP::algebra::ReferenceFrame3D &tr) |
Change the reference, delay updating the members until evaluate. More... | |
void | show (std::ostream &out=std::cout) const |
void | update_members () |
Public Member Functions inherited from IMP::core::XYZ | |
XYZ (::IMP::kernel::Model *m,::IMP::kernel::ParticleIndex id) | |
XYZ (const IMP::kernel::ParticleAdaptor &d) | |
void | add_to_derivative (int i, Float v, DerivativeAccumulator &d) |
Add something to the derivative of the ith coordinate. | |
void | add_to_derivatives (const algebra::Vector3D &v, DerivativeAccumulator &d) |
Add something to the derivative of the coordinates. | |
Float | get_coordinate (int i) const |
Get the ith coordinate. | |
const algebra::Vector3D & | get_coordinates () const |
Convert it to a vector. More... | |
bool | get_coordinates_are_optimized () const |
Get whether the coordinates are optimized. More... | |
Float | get_derivative (int i) const |
Get the ith coordinate derivative. | |
algebra::Vector3D | get_derivatives () const |
Get the vector of derivatives. More... | |
algebra::Vector3D | get_vector_to (const XYZ &b) const |
Get the vector from this particle to another. | |
Float | get_x () const |
Float | get_y () const |
Float | get_z () const |
void | set_coordinate (unsigned int i, Float v) |
set the ith coordinate | |
void | set_coordinates (const algebra::Vector3D &v) |
set all coordinates from a vector | |
void | set_coordinates_are_optimized (bool tf) const |
Set whether the coordinates are optimized. | |
void | set_x (Float t) |
void | set_y (Float t) |
void | set_z (Float t) |
void | show (std::ostream &out=std::cout) const |
Public Member Functions inherited from IMP::kernel::Decorator | |
Model * | get_model () const |
Returns the Model containing the particle. | |
Particle * | get_particle () const |
ParticleIndex | get_particle_index () const |
operator Particle * () const | |
operator ParticleIndex () const | |
Particle * | operator-> () const |
Additional Inherited Members | |
Protected Member Functions inherited from IMP::kernel::Decorator | |
Decorator (Model *m, ParticleIndex pi) | |
Decorator (ParticleAdaptor p) | |
A KinematicNode is a rigid body that is connected by a joint to other rigid bodies
Definition at line 29 of file KinematicNode.h.
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Definition at line 38 of file KinematicNode.h.
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Setup the particle so that it can be used with this decorator
Definition at line 39 of file KinematicNode.h.
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Definition at line 39 of file KinematicNode.h.
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Setup the particle so it can be used with this decorator.
Definition at line 41 of file KinematicNode.h.
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Setup the particle so it can be used with this decorator.
Definition at line 43 of file KinematicNode.h.