8 #ifndef IMP_CONTAINER_H
9 #define IMP_CONTAINER_H
A container for Singletons.
Use a PairModifier applied to a ParticlePairsTemp to maintain an invariant.
Store a list of ParticleQuadsTemp.
Return all pairs from a SingletonContainer.
Apply a PairScore to each Pair in a list.
Store a set of SingletonContainers.
Apply a PairScore to each Pair in a list.
Score based on the minimum score over a set of Pairs.
Use a SingletonModifier applied to a ParticlesTemp to maintain an invariant.
Return all pairs from a SingletonContainer.
Apply a SingletonScore to each Singleton in a list.
Various important functionality for implementing decorators.
Use a PairModifier applied to a ParticlePairsTemp to maintain an invariant.
Store a list of ParticleIndexes.
Store a set of TripletContainers.
Return all pairs from a SingletonContainer.
Store a set of PairContainers.
Store a list of ParticleIndexTriplets.
Apply a SingletonScore to each Singleton in a list.
A container for Triplets.
Apply a QuadScore to each Quad in a list.
Store a list of ParticlePairsTemp.
A container which has pairs which ensure a set is connected.
Store a list of ParticleIndexQuads.
Store a list of ParticleTripletsTemp.
Use a SingletonModifier applied to a ParticlesTemp to maintain an invariant.
Apply a TripletScore to each Triplet in a list.
Apply a TripletScore to each Triplet in a list.
Score based on the minimum score over a set of Singletons.
Store a set of QuadContainers.
Apply a TripletScore to each Triplet in a list.
Return all pairs from a SingletonContainer.
Use a QuadModifier applied to a ParticleQuadsTemp to maintain an invariant.
Score based on the minimum score over a set of Quads.
Apply a QuadScore to each Quad in a list.
Score based on the minimum score over a set of Triplets.
Store a list of ParticleIndexPairs.
Apply a QuadScore to each Quad in a list.
Use a QuadModifier applied to a ParticleQuadsTemp to maintain an invariant.
Store a list of ParticlesTemp.
Use a TripletModifier applied to a ParticleTripletsTemp to maintain an invariant. ...
Return all bipartite pairs between two containers.
Apply a SingletonScore to each Singleton in a list.
Use a TripletModifier applied to a ParticleTripletsTemp to maintain an invariant. ...