IMP Reference Guide
2.12.0
The Integrative Modeling Platform
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Simple 3D transformation class. More...
#include <IMP/algebra/algebra_config.h>
#include "Vector3D.h"
#include "Line3D.h"
#include "Rotation3D.h"
#include "BoundingBoxD.h"
#include "GeometricPrimitiveD.h"
Go to the source code of this file.
Classes | |
class | IMP::algebra::Transformation3D |
Simple 3D transformation class. More... | |
Namespaces | |
IMP | |
Base functionality and abstract base classes for representation, scoring and sampling. | |
IMP::algebra | |
General purpose algebraic and geometric methods that are expected to be used by a wide variety of IMP modules. | |
Typedefs | |
typedef std::pair < Transformation3DAdjoint, Transformation3DAdjoint > | IMP::algebra::ComposeTransformation3DAdjoint |
typedef std::pair< Vector4D, Vector3D > | IMP::algebra::Transformation3DAdjoint |
typedef IMP::Vector < Transformation3D > | IMP::algebra::Transformation3Ds |
typedef std::pair< Vector3D, Transformation3DAdjoint > | IMP::algebra::TransformedVector3DAdjoint |
Functions | |
Transformation3D | IMP::algebra::compose (const Transformation3D &a, const Transformation3D &b) |
Compose two transformations. More... | |
void | IMP::algebra::compose_adjoint (const Transformation3D &TA, const Transformation3D &TB, const Transformation3DAdjoint &DTC, Transformation3DAdjoint *DTA, Transformation3DAdjoint *DTB) |
Get adjoint of inputs to compose from adjoint of output. More... | |
ComposeTransformation3DAdjoint | IMP::algebra::compose_adjoint (const Transformation3D &TA, const Transformation3D &TB, const Transformation3DAdjoint &DTC) |
Get adjoint of inputs to compose from adjoint of output. More... | |
Transformation3D | IMP::algebra::get_identity_transformation_3d () |
Return a transformation that does not do anything. More... | |
Transformation3D | IMP::algebra::get_random_local_transformation (Vector3D origin, double max_translation=5., double max_angle_in_rad=0.26) |
Get a local transformation. More... | |
Transformation3D | IMP::algebra::get_rotation_about_point (const Vector3D &point, const Rotation3D &rotation) |
Generate a Transformation3D object from a rotation around a point. More... | |
Transformation3D | IMP::algebra::get_transformation_3d (const Transformation2D &t2d) |
Build a 3D transformation from a 2D one. More... | |
BoundingBoxD< 3 > | IMP::algebra::get_transformed (const BoundingBoxD< 3 > &bb, const Transformation3D &tr) |
Return a bounding box containing the transformed box. More... | |
algebra::Line3D | IMP::algebra::get_transformed (const algebra::Line3D &l, const Transformation3D &tr) |
Simple 3D transformation class.
Copyright 2007-2019 IMP Inventors. All rights reserved.
Definition in file Transformation3D.h.