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IMP Reference Guide
2.11.1
The Integrative Modeling Platform
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Represent a triangle in 3D. More...
#include "Vector3D.h"#include "Transformation3D.h"#include "ReferenceFrame3D.h"#include "algebra_macros.h"#include "GeometricPrimitiveD.h"#include <iostream>#include "constants.h"
Include dependency graph for Triangle3D.h:
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Classes | |
| class | IMP::algebra::Triangle3D |
| Represent a triangle in 3D. More... | |
Namespaces | |
| IMP | |
| Base functionality and abstract base classes for representation, scoring and sampling. | |
| IMP::algebra | |
| General purpose algebraic and geometric methods that are expected to be used by a wide variety of IMP modules. | |
Typedefs | |
| typedef IMP::Vector< Triangle3D > | IMP::algebra::Triangle3Ds |
Functions | |
| bool | IMP::algebra::get_are_colinear (const Vector3D &p1, const Vector3D &p2, const Vector3D &p3) |
| Return true if the three points are co-linear. More... | |
| Triangle3D | IMP::algebra::get_largest_triangle (const Vector3Ds &points) |
| Return the largest triangle defined by 3 points from the input. More... | |
| Transformation3D | IMP::algebra::get_transformation_from_first_triangle_to_second (Triangle3D first_tri, Triangle3D second_tri) |
| Return a transformation between two triangles. More... | |
Represent a triangle in 3D.
Copyright 2007-2019 IMP Inventors. All rights reserved.
Definition in file Triangle3D.h.