IMP
2.0.0
The Integrative Modeling Platform
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Smooth interaction scores by switching the derivatives (force switch). More...
#include <IMP/atom/smoothing_functions.h>
Public Member Functions | |
ForceSwitch (double min_distance, double max_distance) | |
virtual void | do_show (std::ostream &out) const |
double | operator() (double score, double distance) const |
Smooth the score at a given distance. More... | |
DerivativePair | operator() (double score, double deriv, double distance) const |
Smooth the score and its first derivative at a given distance. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from IMP::base::Object | |
Object (std::string name) | |
Construct an object with the given name. More... | |
Related Functions inherited from IMP::base::Object | |
typedef IMP::base::Vector < IMP::base::WeakPointer < Object > > | ObjectsTemp |
This function leaves the scores unaffected for distances below or equal to min_distance, returns zero for distances above max_distance, and between the two thresholds smoothes the score such that its first derivatives drop linearly, i.e. the score is simply multiplied by
\[ \left\{ \begin{array}{ll} 1 & d \leq d_{min} \\ \frac{(d_{max} - d)^2 (d_{max} + 2d - 3d_{min})} {(d_{max} - d_{min})^3} & d_{min} < d \leq d_{max} \\ 0 & d > d_{max} \\ \end{array} \right. \]
where \(d\) is the distance, and \(d_{min}\) and \(d_{max}\) are the thresholds set in the ForceSwitch constructor.
This behavior is roughly equivalent to CHARMM's force switch nonbonded interaction smoothing (which is also the smoothing mechanism used by MODELLER).
Definition at line 75 of file smoothing_functions.h.
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virtual |
Implements IMP::atom::SmoothingFunction.
Definition at line 111 of file smoothing_functions.h.
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virtual |
Implements IMP::atom::SmoothingFunction.
Definition at line 116 of file smoothing_functions.h.