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IMP
2.1.1
The Integrative Modeling Platform
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#include <IMP/core/NeighborsTable.h>
Inheritance diagram for IMP::core::NeighborsTable:Public Member Functions | |
| NeighborsTable (kernel::PairContainer *input, std::string name="CloseNeighborsTable%1%") | |
| const kernel::ParticleIndexes & | get_neighbors (kernel::ParticleIndex pi) const |
| virtual std::string | get_type_name () const |
| virtual ::IMP::base::VersionInfo | get_version_info () const |
| Get information about the module and version of the object. | |
Public Member Functions inherited from IMP::kernel::ScoreState | |
| ScoreState (kernel::Model *m, std::string name) | |
| ScoreState (kernel::Model *m) | |
| ScoreState (std::string name="ScoreState %1%") | |
| void | after_evaluate (DerivativeAccumulator *accpt) |
| Do post evaluation work if needed. | |
| void | before_evaluate () |
| Force update of the structure. | |
| ContainersTemp | get_input_containers () const |
| ParticlesTemp | get_input_particles () const |
| ContainersTemp | get_output_containers () const |
| ParticlesTemp | get_output_particles () const |
Public Member Functions inherited from IMP::kernel::ModelObject | |
| ModelObject (kernel::Model *m, std::string name) | |
| ModelObject (std::string name) | |
| virtual void | do_set_model (kernel::Model *) |
| bool | get_has_dependencies () const |
| Return whether this object has dependencies computed. | |
| bool | get_has_required_score_states () const |
| ModelObjectsTemp | get_inputs () const |
| ModelObjectsTemps | get_interactions () const |
| bool | get_is_part_of_model () const |
| Model * | get_model () const |
| ModelObjectsTemp | get_outputs () const |
| const ScoreStatesTemp & | get_required_score_states () const |
| void | set_has_dependencies (bool tf) |
| void | set_has_required_score_states (bool tf) |
| virtual void | set_model (kernel::Model *m) |
Public Member Functions inherited from IMP::base::Object | |
| virtual void | clear_caches () |
| virtual void | do_destroy () |
| CheckLevel | get_check_level () const |
| LogLevel | get_log_level () const |
| void | set_check_level (CheckLevel l) |
| void | set_log_level (LogLevel l) |
| Set the logging level used in this object. More... | |
| void | set_was_used (bool tf) const |
| void | show (std::ostream &out=std::cout) const |
| const std::string & | get_name () const |
| void | set_name (std::string name) |
Protected Member Functions | |
| virtual void | do_after_evaluate (DerivativeAccumulator *) |
| virtual void | do_before_evaluate () |
| virtual kernel::ModelObjectsTemp | do_get_inputs () const |
| virtual kernel::ModelObjectsTemp | do_get_outputs () const |
Protected Member Functions inherited from IMP::kernel::ModelObject | |
| virtual ModelObjectsTemps | do_get_interactions () const |
| virtual void | handle_set_has_required_score_states (bool) |
Protected Member Functions inherited from IMP::base::Object | |
| Object (std::string name) | |
| Construct an object with the given name. More... | |
| Object () | |
Maintain a table that can be used to look up the neighbors of particles. That is, you can efficiently find all particles that are within a certain distance of a passed one.
As with the container::ClosePairContainer, there may be some neighbors returned that are not close neighbors, but all close neighbors will be returned.
Definition at line 29 of file NeighborsTable.h.
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protectedvirtual |
Get any Particle, Container or other ModelObjects read by this during evaluation. If you read everything in a container, you can just return that container.
Implements IMP::kernel::ModelObject.
Definition at line 35 of file NeighborsTable.h.
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protectedvirtual |
Get any Particle, Container or other ModelObjects changed by this during evaluation. This is only useful for ScoreStates, at the moment.
Implements IMP::kernel::ModelObject.
Definition at line 38 of file NeighborsTable.h.
| const kernel::ParticleIndexes& IMP::core::NeighborsTable::get_neighbors | ( | kernel::ParticleIndex | pi | ) | const |
Return all kernel::ParticleIndexes that are within the distance threshold of this one (plus some that are aren't, for efficiency).
Definition at line 49 of file NeighborsTable.h.
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