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IMP
2.1.1
The Integrative Modeling Platform
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Store a ParticleIndexes. More...
#include <IMP/container/DynamicListSingletonContainer.h>
Public Member Functions | |
DynamicListSingletonContainer (Container *m, std::string name="ListSingletonContainer %1%") | |
virtual std::string | get_type_name () const |
virtual ::IMP::base::VersionInfo | get_version_info () const |
Get information about the module and version of the object. | |
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void | apply (const SingletonModifier *sm) const |
Apply a SingletonModifier to the contents. | |
void | apply_generic (const SingletonModifier *m) const |
Just use apply() in the base class. | |
bool | get_contains_particle (Particle *v) const |
This function is very slow and you should think hard about using it. More... | |
virtual ParticleIndexes | get_indexes () const =0 |
unsigned int | get_number_of_particles () const |
Particle * | get_particle (unsigned int i) const |
ParticlesTemp | get_particles () const |
virtual ParticleIndexes | get_range_indexes () const =0 |
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virtual void | do_after_evaluate (DerivativeAccumulator *accpt) |
Reset changed status. | |
ModelObjectsTemp | do_get_outputs () const |
containers don't have outputs | |
virtual ParticleIndexes | get_all_possible_indexes () const =0 |
Get contained particles. More... | |
ParticlesTemp | get_all_possible_particles () const |
int | get_contents_version () const |
bool | get_is_changed () const |
virtual bool | get_is_decomposable () const |
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ScoreState (kernel::Model *m, std::string name) | |
ScoreState (kernel::Model *m) | |
ScoreState (std::string name="ScoreState %1%") | |
void | after_evaluate (DerivativeAccumulator *accpt) |
Do post evaluation work if needed. | |
void | before_evaluate () |
Force update of the structure. | |
ContainersTemp | get_input_containers () const |
ParticlesTemp | get_input_particles () const |
ContainersTemp | get_output_containers () const |
ParticlesTemp | get_output_particles () const |
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ModelObject (kernel::Model *m, std::string name) | |
ModelObject (std::string name) | |
virtual void | do_set_model (kernel::Model *) |
bool | get_has_dependencies () const |
Return whether this object has dependencies computed. | |
bool | get_has_required_score_states () const |
ModelObjectsTemp | get_inputs () const |
ModelObjectsTemps | get_interactions () const |
bool | get_is_part_of_model () const |
Model * | get_model () const |
ModelObjectsTemp | get_outputs () const |
const ScoreStatesTemp & | get_required_score_states () const |
void | set_has_dependencies (bool tf) |
void | set_has_required_score_states (bool tf) |
virtual void | set_model (kernel::Model *m) |
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virtual void | clear_caches () |
virtual void | do_destroy () |
CheckLevel | get_check_level () const |
LogLevel | get_log_level () const |
void | set_check_level (CheckLevel l) |
void | set_log_level (LogLevel l) |
Set the logging level used in this object. More... | |
void | set_was_used (bool tf) const |
void | show (std::ostream &out=std::cout) const |
const std::string & | get_name () const |
void | set_name (std::string name) |
Methods to control the contained objects | |
This container stores a list of Singleton objects. To manipulate the list use these methods. | |
void | add_particle (Particle *vt) |
void | add_particles (const ParticlesTemp &c) |
void | set_particles (ParticlesTemp c) |
void | clear_particles () |
Additional Inherited Members | |
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typedef ParticleIndex | ContainedIndexType |
typedef ParticleIndexes | ContainedIndexTypes |
typedef Particle * | ContainedType |
typedef ParticlesTemp | ContainedTypes |
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SingletonContainer (kernel::Model *m, std::string name="SingletonContainer %1%") | |
virtual void | do_apply (const SingletonModifier *sm) const =0 |
virtual bool | do_get_provides_access () const |
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Container (kernel::Model *m, std::string name="Container %1%") | |
void | set_is_changed (bool tf) |
Call this with true when the contents of the container change. More... | |
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virtual void | do_before_evaluate ()=0 |
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virtual ModelObjectsTemp | do_get_inputs () const =0 |
virtual ModelObjectsTemps | do_get_interactions () const |
virtual void | handle_set_has_required_score_states (bool) |
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Object (std::string name) | |
Construct an object with the given name. More... | |
Object () | |
In contrast to ListSingletonContainer, this list is designed to act as the output of a ScoreState or another container. The key difference is that it uses the passed Container to define the list of all possible contents of the container.
Definition at line 27 of file DynamicListSingletonContainer.h.