IMP
2.1.0
The Integrative Modeling Platform
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A smart pointer to a reference counted object. More...
#include <IMP/base/Pointer.h>
Inherits PointerBase< internal::RefCountedPointerTraits< O > >.
Public Types | |
typedef internal::PointerBase < internal::RefCountedPointerTraits < O > > | P |
Public Member Functions | |
template<class Any > | |
Pointer (const Any &o) | |
O * | get () const |
get the raw pointer to the object | |
template<class OT > | |
base::Pointer< O > & | operator= (const internal::PointerBase< OT > &o) |
template<class OT > | |
base::Pointer< O > & | operator= (OT *o) |
base::Pointer< O > & | operator= (const P &o) |
O * | release () |
Relinquish control of the raw pointer stored in the Pointer. More... | |
Any time you store an Object in a C++ program, you should use a Pointer, rather than a raw C++ pointer (or PointerMember, if the pointer is stored in a class). Using a pointer manages the reference counting and makes sure that the object is not deleted prematurely when, for example, all Python references go away and that it is deleted properly if an exception is thrown during the function. Use the IMP_NEW() macro to aid creation of pointers to new objects.
For example, when implementing a kernel::Restraint that uses a kernel::PairScore, store the kernel::PairScore like this:
When creating Object instances in C++, you should write code like:
which is equivalent to
There are several important things to note in this code:
[in] | O | The type of RefCounted-derived object to point to |
Definition at line 87 of file base/Pointer.h.
O* IMP::base::Pointer< O >::release | ( | ) |
Relinquish control of the raw pointer stored in the Pointer. Use this to safely return objects allocated within functions. The reference count of the object will be decreased by one, but even it it becomes 0, the object will not be destroyed.