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assignment_tables.h
Go to the documentation of this file.
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/**
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* \file IMP/domino/assignment_tables.h
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* \brief A beyesian infererence-based sampler.
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*
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* Copyright 2007-2013 IMP Inventors. All rights reserved.
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*
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*/
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#ifndef IMPDOMINO_ASSIGNMENT_TABLES_H
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#define IMPDOMINO_ASSIGNMENT_TABLES_H
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#include "
particle_states.h
"
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#include "
subset_filters.h
"
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#include "
Assignment.h
"
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#include "
Subset.h
"
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#include <IMP/domino/domino_config.h>
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#include "
assignment_containers.h
"
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#include "
domino_macros.h
"
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#include <
IMP/Sampler.h
>
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#include <
IMP/macros.h
>
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#include <
IMP/base/map.h
>
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#include <boost/pending/disjoint_sets.hpp>
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#if BOOST_VERSION > 103900
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#include <boost/property_map/property_map.hpp>
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#else
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#include <boost/property_map.hpp>
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#endif
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IMPDOMINO_BEGIN_NAMESPACE
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class
DominoSampler;
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/** The base class for classes that create Assignments, one per
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subset. The main method of interest is load_assignments()
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which enumerates the assignments and loads them into an AssignmentContainer.
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*/
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class
IMPDOMINOEXPORT
AssignmentsTable
:
public
IMP::base::Object
{
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public
:
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AssignmentsTable
(std::string name =
"SubsetStatesTable %1%"
) :
Object
(name) {}
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virtual
void
load_assignments(
const
Subset
&s,
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AssignmentContainer
*ac)
const
= 0;
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~
AssignmentsTable
();
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};
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IMP_OBJECTS
(
AssignmentsTable
,
AssignmentsTables
);
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/** The produced states are filtered using the provided
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SubsetFilterTable objects. The assignments are enumerated
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and filtered in a straight forward manner.
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*/
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class
IMPDOMINOEXPORT
SimpleAssignmentsTable
:
public
AssignmentsTable
{
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base::Pointer<ParticleStatesTable>
pst_;
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SubsetFilterTables
sft_;
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unsigned
int
max_;
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public
:
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SimpleAssignmentsTable
(
ParticleStatesTable
*pst,
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const
SubsetFilterTables
&sft =
SubsetFilterTables
(),
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unsigned
int
max =
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std::numeric_limits<unsigned int>::max());
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virtual
void
load_assignments(
const
IMP::domino::Subset
&s,
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AssignmentContainer
*ac)
const
IMP_OVERRIDE;
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IMP_OBJECT_METHODS
(
SimpleAssignmentsTable
);
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};
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/** The produced states are filtered using the provided
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SubsetFilterTable objects. The assignments are enumerated
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and filtered by recursively dividing the subset in half.
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*/
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class
IMPDOMINOEXPORT
RecursiveAssignmentsTable
:
public
AssignmentsTable
{
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base::Pointer<ParticleStatesTable>
pst_;
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SubsetFilterTables
sft_;
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unsigned
int
max_;
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public
:
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RecursiveAssignmentsTable
(
ParticleStatesTable
*pst,
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const
SubsetFilterTables
&sft =
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SubsetFilterTables
(),
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unsigned
int
max =
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std::numeric_limits<unsigned int>::max());
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virtual
void
load_assignments(
const
IMP::domino::Subset
&s,
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AssignmentContainer
*ac)
const
IMP_OVERRIDE;
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IMP_OBJECT_METHODS
(
RecursiveAssignmentsTable
);
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};
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/** Enumerate states based on provided ParticleStates
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objects.
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The produced states are filtered using the provided
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SubsetFilterTable objects. Branch and bound is used
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to try to make this process more efficient. To do that
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the SubsetFilterTable::get_strength() method is used
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to order the particles from most restricted to least
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restricted.
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*/
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class
IMPDOMINOEXPORT
BranchAndBoundAssignmentsTable
:
public
AssignmentsTable
{
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#if !defined(SWIG) && !defined(IMP_DOXYGEN)
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/* MSVC/Sun gcc appears confused by a friend class in the anonymous namespace
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*/
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public
:
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base::Pointer<ParticleStatesTable>
pst_;
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SubsetFilterTables
sft_;
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unsigned
int
max_;
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#if IMP_HAS_CHECKS >= IMP_INTERNAL
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IMP::base::map<kernel::Particle *, kernel::ParticlesTemp>
rls_;
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#endif
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#endif
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public
:
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BranchAndBoundAssignmentsTable
(
ParticleStatesTable
*pst,
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const
SubsetFilterTables
&sft =
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SubsetFilterTables
(),
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unsigned
int
max =
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std::numeric_limits<unsigned int>::max());
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virtual
void
load_assignments(
const
IMP::domino::Subset
&s,
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AssignmentContainer
*ac)
const
IMP_OVERRIDE;
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IMP_OBJECT_METHODS
(
BranchAndBoundAssignmentsTable
);
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};
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/** Store a map of Assignments objects and return them on demand. This table
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should be used when each subset is sampled using some other protocol
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(eg Monte Carlo or molecular dynamics) and those states are then fed
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in to domino.
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*/
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class
IMPDOMINOEXPORT
ListAssignmentsTable
:
public
AssignmentsTable
{
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IMP::base::map<Subset, IMP::base::PointerMember<AssignmentContainer>
>
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states_;
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public
:
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ListAssignmentsTable
(std::string name =
"ListSubsetStatesTable %1%"
);
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/** There must not be any duplicates in the list */
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void
set_assignments
(
const
Subset
&s,
AssignmentContainer
*lsc) {
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states_[s] = lsc;
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}
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virtual
void
load_assignments(
const
IMP::domino::Subset
&s,
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AssignmentContainer
*ac)
const
IMP_OVERRIDE;
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IMP_OBJECT_METHODS
(
ListAssignmentsTable
);
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};
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/** Return the order computed for the particles in the subset to be used for
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enumeration. This function is there in order to expose internal
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functionality for easier testing and should not be depended upon.
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*/
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IMPDOMINOEXPORT
kernel::ParticlesTemp
get_order
(
const
Subset
&s,
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const
SubsetFilterTables
&sft);
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IMPDOMINO_END_NAMESPACE
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#endif
/* IMPDOMINO_ASSIGNMENT_TABLES_H */
IMP::domino::AssignmentContainer
Definition:
assignment_containers.h:40
IMP::domino::get_order
kernel::ParticlesTemp get_order(const Subset &s, const SubsetFilterTables &sft)
IMP::domino::ListAssignmentsTable
Definition:
assignment_tables.h:123
Assignment.h
A beyesian infererence-based sampler.
IMP::domino::ListAssignmentsTable::set_assignments
void set_assignments(const Subset &s, AssignmentContainer *lsc)
Definition:
assignment_tables.h:130
IMP::base::Pointer
A smart pointer to a reference counted object.
Definition:
base/Pointer.h:87
subset_filters.h
A beyesian infererence-based sampler.
IMP::domino::BranchAndBoundAssignmentsTable
Definition:
assignment_tables.h:95
IMP::base::Object::Object
Object()
IMP::domino::Subset
Represent a subset of the particles being optimized.
Definition:
Subset.h:33
macros.h
Import IMP/kernel/macros.h in the namespace.
IMP::base::Vector
Definition:
base/Vector.h:37
IMP::domino::ParticleStatesTable
Definition:
particle_states.h:73
Sampler.h
Import IMP/kernel/Sampler.h in the namespace.
domino_macros.h
Various important macros for implementing decorators.
IMP::domino::RecursiveAssignmentsTable
Definition:
assignment_tables.h:69
IMP::domino::AssignmentsTable
Definition:
assignment_tables.h:36
IMP_OBJECT_METHODS
#define IMP_OBJECT_METHODS(Name)
Define the basic things needed by any Object.
Definition:
base/object_macros.h:25
IMP::base::Object
Common base class for heavy weight IMP objects.
Definition:
base/declare_Object.h:123
Subset.h
A beyesian infererence-based sampler.
IMP_OBJECTS
#define IMP_OBJECTS(Name, PluralName)
Define the types for storing sets of objects.
Definition:
base/object_macros.h:77
IMP::domino::SubsetFilterTables
IMP::base::Vector< IMP::base::Pointer< SubsetFilterTable > > SubsetFilterTables
Definition:
subset_filters.h:341
IMP::base::map
Definition:
base/map.h:26
IMP::domino::SimpleAssignmentsTable
Definition:
assignment_tables.h:50
assignment_containers.h
A beyesian infererence-based sampler.
particle_states.h
A beyesian infererence-based sampler.
map.h
Declare an efficient stl-compatible map.