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RigidBodyMover.h
Go to the documentation of this file.
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/**
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* \file IMP/core/RigidBodyMover.h
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* \brief A mover that transform a rigid body
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*
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* Copyright 2007-2013 IMP Inventors. All rights reserved.
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*
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*/
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#ifndef IMPCORE_RIGID_BODY_MOVER_H
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#define IMPCORE_RIGID_BODY_MOVER_H
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#include <IMP/core/core_config.h>
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#include "
MonteCarlo.h
"
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#include "
MonteCarloMover.h
"
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#include <
IMP/algebra/Vector3D.h
>
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#include <
IMP/algebra/Transformation3D.h
>
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#include <
IMP/SingletonContainer.h
>
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#include <
IMP/core/rigid_bodies.h
>
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IMPCORE_BEGIN_NAMESPACE
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//! Modify the transformation of a rigid body
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/** The transformation of a rigid body is moved in a ball of given
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size. The probability distribution is uniform over the ball.
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\see MonteCarlo
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*/
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class
IMPCOREEXPORT
RigidBodyMover
:
public
MonteCarloMover
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{
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algebra::Transformation3D
last_transformation_;
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Float
max_translation_;
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Float
max_angle_;
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ParticleIndex
pi_;
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public
:
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RigidBodyMover
(
Model
*m,
ParticleIndex
pi,
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Float
max_translation,
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Float
max_rotation);
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#ifndef IMP_DOXYGEN
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/** The rigid body is rotated and translated to move
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\param[in] d the rigid body decorator
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\param[in] max_translation maximum translation during a step
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\param[in] max_rotation maximum rotation angle in radians
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*/
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RigidBodyMover
(
RigidBody
d,
Float
max_translation,
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Float
max_rotation);
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#endif
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void
set_maximum_translation(
Float
mt) {
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IMP_USAGE_CHECK
(mt > 0,
"Max translation must be positive"
);
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max_translation_=mt;
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}
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void
set_maximum_rotation(
Float
mr) {
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IMP_USAGE_CHECK
(mr > 0,
"Max rotation must be positive"
);
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max_angle_=mr;
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}
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Float
get_maximum_translation()
const
{
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return
max_translation_;
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}
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Float
get_maximum_rotation()
const
{
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return
max_angle_;
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}
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protected
:
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virtual
kernel::ModelObjectsTemp
do_get_inputs
()
const
IMP_OVERRIDE;
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virtual
MonteCarloMoverResult
do_propose
() IMP_OVERRIDE;
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virtual
void
do_reject
() IMP_OVERRIDE;
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IMP_OBJECT_METHODS
(
RigidBodyMover
);
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};
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IMPCORE_END_NAMESPACE
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#endif
/* IMPCORE_RIGID_BODY_MOVER_H */