IMP
2.0.0
The Integrative Modeling Platform
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functionality for defining rigid bodies More...
#include <IMP/core/core_config.h>
#include "internal/rigid_bodies.h"
#include <IMP/refiner_macros.h>
#include "XYZ.h"
#include "XYZR.h"
#include <IMP/SingletonContainer.h>
#include <IMP/SingletonModifier.h>
#include <IMP/Refiner.h>
#include <IMP/algebra/Vector3D.h>
#include <IMP/algebra/Rotation3D.h>
#include <IMP/algebra/ReferenceFrame3D.h>
#include <IMP/display/particle_geometry.h>
Go to the source code of this file.
Classes | |
class | IMP::core::NonRigidMember |
A decorator for a particle that is part of a rigid body but not rigid. More... | |
class | IMP::core::RigidBody |
A decorator for a rigid body. More... | |
class | IMP::core::RigidMember |
A decorator for a particle that is part of a rigid body. More... | |
Namespaces | |
namespace | IMP |
All IMP::kernel code is brought into the IMP namespace. | |
namespace | IMP::core |
See IMP.core Overview for more information. | |
Functions | |
void | IMP::core::add_rigid_body_cache_key (ObjectKey k) |
ParticlesTemp | IMP::core::create_rigid_bodies (Model *m, unsigned int n, bool no_members=false) |
algebra::ReferenceFrame3D | IMP::core::get_initial_reference_frame (const ParticlesTemp &ps) |
void | IMP::core::transform (RigidBody a, const algebra::Transformation3D &tr) |
Transform a rigid body. More... | |
Copyright 2007-2013 IMP Inventors. All rights reserved.
Definition in file rigid_bodies.h.