I forgot to say, you only want to return points in half the 4D sphere
if you are trying to even out the sampling (if you are just random
sampling, then it obviously doesn't matter).
On Jun 2, 2009, at 12:09 PM, Keren Lasker wrote:
yes - i meant that it would return Rotation3Ds
On Jun 2, 2009, at 5:20 AM, Daniel Russel wrote:
I don't understand what you are looking for. It sounds like it
might be an even sampling of the set of rotations but your
prototype below only returns one rotation...
On Jun 2, 2009, at 4:10 AM, Keren Lasker wrote:
hi all,
Has anyone implemented a function that generates a set of grid
search orientations ?
We have sphere based and cylinder based rotation sampling, but it
seems that there are better ways (quaternions based) that maintain
a fixed "distance" between all pairs of orientations.