Index: kernel/include/IMP/internal/Grid3D.h =================================================================== --- kernel/include/IMP/internal/Grid3D.h (revision 611) +++ kernel/include/IMP/internal/Grid3D.h (working copy) @@ -255,13 +255,9 @@ d_[0]=xd; d_[1]=yd; d_[2]=zd; - /** - \todo Grid3D::update_sizes is a mess of hacks. Figure out a clean - implementation. - */ for (unsigned int i=0; i< 3; ++i) { // hack to try to handle roundoff errors - // I would like to find something more reliable + //! \todo I would like to find something more reliable if (d_[i]==1) { // make sure that the total grid size is not vanishing // this is probably not the right thing to do