IMP  2.1.0
The Integrative Modeling Platform
rigid_bodies.h File Reference

functionality for defining rigid bodies More...

#include <IMP/core/core_config.h>
#include "internal/rigid_bodies.h"
#include <IMP/refiner_macros.h>
#include "XYZ.h"
#include "XYZR.h"
#include <IMP/SingletonContainer.h>
#include <IMP/SingletonModifier.h>
#include <IMP/Refiner.h>
#include <IMP/algebra/Vector3D.h>
#include <IMP/algebra/Rotation3D.h>
#include <IMP/algebra/ReferenceFrame3D.h>
#include <IMP/display/particle_geometry.h>
+ Include dependency graph for rigid_bodies.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  IMP::core::NonRigidMember
 A decorator for a particle that is part of a rigid body but not rigid. More...
 
class  IMP::core::RigidBody
 A decorator for a rigid body. More...
 
class  IMP::core::RigidBodyMember
 A member of a rigid body, it has internal coordinates. More...
 
class  IMP::core::RigidMember
 A decorator for a particle that is part of a rigid body. More...
 

Namespaces

 IMP
 All IMP::kernel code is brought into the IMP namespace.
 
 IMP::core
 See IMP.core for more information.
 

Typedefs

typedef IMP::base::Vector
< RigidBody > 
IMP::core::RigidBodies
 
typedef IMP::base::Vector
< RigidMember > 
IMP::core::RigidMembers
 

Functions

void IMP::core::add_rigid_body_cache_key (ObjectKey k)
 
kernel::ParticlesTemp IMP::core::create_rigid_bodies (kernel::Model *m, unsigned int n, bool no_members=false)
 
algebra::ReferenceFrame3D IMP::core::get_initial_reference_frame (kernel::Model *m, const kernel::ParticleIndexes &pis)
 
algebra::ReferenceFrame3D IMP::core::get_initial_reference_frame (const kernel::ParticlesTemp &ps)
 
void IMP::core::transform (RigidBody a, const algebra::Transformation3D &tr)
 Transform a rigid body. More...
 

Detailed Description

Copyright 2007-2013 IMP Inventors. All rights reserved.

Definition in file rigid_bodies.h.