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SpherePatch3D.h
Go to the documentation of this file.
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/**
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* \file IMP/algebra/SpherePatch3D.h \brief Simple 3D sphere patch class.
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*
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* Copyright 2007-2013 IMP Inventors. All rights reserved.
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*
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*/
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#ifndef IMPALGEBRA_SPHERE_PATCH_3D_H
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#define IMPALGEBRA_SPHERE_PATCH_3D_H
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#include "
Sphere3D.h
"
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#include "
Plane3D.h
"
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#include "
GeometricPrimitiveD.h
"
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IMPALGEBRA_BEGIN_NAMESPACE
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/**
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A patch of a sphere is defined as all points above the plane and on the sphere.
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*/
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class
IMPALGEBRAEXPORT
SpherePatch3D
:
public
GeometricPrimitiveD
<3> {
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public
:
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SpherePatch3D
(){}
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//! Constructor
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/**
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/param[in] sph the sphere to cut a patch from
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/param[in] crossing_plane the plane that crosses the sphere
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*/
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SpherePatch3D
(
const
Sphere3D
&sph,
const
Plane3D
& crossing_plane);
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//! Return true if the point is contained in the patch
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/** Note that the point must be on the sphere (this is not necessarily
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checked).
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*/
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bool
get_contains(
const
Vector3D
&p)
const
;
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Plane3D
get_plane()
const
{
return
crossing_plane_;}
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Sphere3D
get_sphere()
const
{
return
Sphere3D
(sph_);}
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IMP_SHOWABLE_INLINE
(
SpherePatch3D
,{
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sph_.show(out);
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crossing_plane_.show(out);
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});
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//! Get a point which is on the boundary of the patch
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Vector3D
get_boundary_point()
const
;
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private
:
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Sphere3D
sph_;
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Plane3D
crossing_plane_;
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};
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IMP_AREA_GEOMETRY_METHODS
(
SpherePatch3D
, sphere_patch_3d,
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IMP_UNUSED
(g);
IMP_NOT_IMPLEMENTED
;,
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{
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return
get_bounding_box
(g.get_sphere());
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});
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IMPALGEBRA_END_NAMESPACE
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#endif
/* IMPALGEBRA_SPHERE_PATCH_3D_H */